The Game Rating and Administration Committee (Game Commission) in Korea has refused to classify blockchain games. The committee has noticed that the decision is not about the entire blockchain gaming industry.
According to the Game Committee, the NodeBrick, operator of Infinitista, was rejected at the game rating conference held on Nov 6th. This game is one of the extensive form action games, players can trade items using blockchain technology. Trading is based on the use of external token (NFT) exchanges.
The Game Committee made a comment on Nov 8th, “The main reason why the committee made a decision is that the result of the game is determined by random chance, the obtained materials can be converted into virtual goods, and the influence of the game user's operation or effort on the game result is extremely rare. ”
Jae-Hong Lee, Chairman of the Game Committee, said, “This decision is not against the whole domestic gaming industry that use blockchain technology. It is limited only when the blockchain technology is used as an act of gambling. We hope to see a lot of healthy games released using blockchain technology in the future,"
But the industry reaction was totally different, this decision from committee is similar to sentence the "death penalty" of blockchain games. Currently released or under development blockchain-based games are based on a system that works with real goods through their own tokens or external tokens.
In Korea, the blockchain game platform PlayPlay and Kakao subsidiary GroundX, which announced their entry into Korea this year, are aslo expected to be affected by the decision of game committee.